Konttori, the Holy Oracle (Beyond Botana RPG) . Time for another one of them sweet Beyond Botana RPG bosses! Players have known her prior as the mysterious 'Holy Oracle', but now she has been revealed! Can the Party stand up to her awesome and malevolent might? There's only one way to find out...! . "What would you know about pain?! I am the one who has suffered! I have been in pain my whole life! Here, let me demonstrate-!"
-Konttori to Asahina, Beyond Botana RPG (Chapter 8: the Iron Citadel)
Konttori, the Holy Oracle:
Konttori was the religious matriarch of the Mainland’s Iron Citadel, a Holy Oracle that unofficially ruled through a puppet king. She was also the founder of the Ihannic Church, an organisation that ever spreads across the Mainland. She was admired for her Godlike stature and her prophetic powers, both lost when she was deposed. Konttori is deceptive and manipulative, though most importantly she is deeply bitter, twisted by years of hurt.
Konttori was born in the Land of Hyrvic, raised as an Ihannic worshipper. Ihanne was the invisible God of Purity, who famously ascended by destroying her mortal form; in homage to this, worshippers of Ihanne regularly flagellate themselves, simulating the pain of her ascension. Konttori was forced into this sadistic lifestyle by her family, who relentlessly tortured her throughout her younger years; however, instead of being inspired to faith, Konttori deeply resented the Goddess, vowing vengeance for all the years of suffering; in order to destroy Ihanne, the girl deduced, she would have to become a Goddess herself.
When she came of age, Konttori forsook her home and migrated to the Iron Citadel. There she lived as a noblewoman for many years; she soon discovered that she had oracular powers, which proved instrumental to becoming a popular figurehead of the city. Eventually she met the King of the Iron Citadel, named Kapoido, a fickle man whom she could easily manipulate. Konttori established through him the Ihannic Church, a dedicated orthodoxy for the worshippers of Ihanne, which spread at an accelerated rate. Soon Konttori superseded the King and became the true authority of the Citadel.
First she introduced the Clerics of Ihanne, ostensible preachers of the Ihannic faith but ultimately a secret police that quashed dissent; next, she took control of the Iron Legionnaires, warriors iconic to the Citadel, and made them answer to her; she demoted world-wary generals like Harnek in favour of more idealistic ones like Bokeh, whom she would often send out on wild goose chases, keeping them out of the way. She also revived the Bloody Consort, attracting a Fragment of Ihanne, which she captured and absorbed; with this she ascended to partial godhood and was well on the way to challenging Ihanne.
However, Konttori’s plans were disrupted when she heard a particular prophecy: that the arrival of Agori from a distant land would signal the coming of ‘the Heretic’, who would destroy her theocracy. Panicked, she ordered Bokeh out on yet another mission, this time to retrieve any foreign boat headed towards the Mainland and bring them to her; by absorbing them into the kingdom, she hoped, she could avoid the Heretic’s arrival. However, when the Agori refused her, battle erupted and Konttori was defeated; it was the Elysian Nyx that struck the final blow, freeing Ihanne’s Fragment and turning Konttori back into a mortal.
With that, the Oracle’s reign was ended; the diminished form of Konttori was dragged into a prison cell, where to this day she currently resides.
TADAA! This was a fun build, playing around with techniques I don't often explore; what do you guys think?
The back; I'm playing with the custom capes again, clearly.
The design beneath the cape- does me just fine honestly!
Waving her two Iron Wands!
Bowing before Ihanne's Icon.
Ihanne's Icon, a rune depicting the Goddess of Purity, is the badge of not only the Ihannic Church but also the Iron Citadel itself, by extension. The upwards arrow is symbolic of Ihanne's ascension into Godhood; the 'original' Icon is a thin iron sculpture that can be found in Konttori's chapel, and is the centrepiece of the worship that occurs there.
Not only is it an Icon of worship though-
-it is also a weapon of power!
Konttori can use the icon to channel some very powerful magic attacks; will she use it against the party? Only time will tell...!
Konttori with two Clerics of Ihanne.
Players of the RPG will know these guys well; the officious and stern priests that have been hounding our heroes for the last couple of chapters... now we get to see what they look like, at long last!
Height comparison with a regular Agori build, not that dissimilar from the Clerics!
Facing off against my PC, Merimies!
That's all everyone! How will the party fare against this mighty tyrannical demigod? Well, we'll just have to find out, won't we?
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