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MN-061 "Bison" Siege Warfare Mech
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About this creation
Ladies and gentlemen, I know it has been some time since we last gathered here on Europa, but I assure you I have some exciting news that will make your trip worth your time. If you’ll grab your complimentary cookie and take a seat, we will begin shortly…

Not long ago, many of you sat in this very room and bared witness to the unveiling of our new MN Mech chassis, the MN-002 Longhorn, and its heavy support variant, the Rhino. Due to the success of these two mecha on our front lines, the Elite Armed Forces has tasked a division of our RnD department, the same one that molded the Rhino from the Longhorn’s incredibly versatile chassis, to take their pet project to new heights. We are proud to announce that the Rhino was just the first in what is to be a line of specialized mecha based off the Longhorn! This brings me to the main attraction of your visit today…ladies and gentlemen…

I give you the MN-061 “Bison” Siege Warfare Mech

The Bison’s main role on the battlefield is long-range application of damage. Heavy. Damage. The Bison is equipped with some of the most devastating and powerful weaponry the EAF can muster, and is meant to punch holes in defenses large enough to allow other units to get in and do their job. In this regard, the Bison is not a stand-alone unit. Its weaponry is extremely cumbersome, and carries little in the way of defensive measures. Due to this, it performs relatively poorly at close-range compared to other mecha. The Bison finds itself most effective at a distance, where it can coordinate with its unit to deliver debilitating blows to key enemy defensive emplacements.

The first thing you probably noticed about the Bison is the incredibly large weapon mounted on its spine, and I assure you it does more than look menacing. This weapon is a newly designed, highly efficient pulse maser. The maser works by employing a phenomenon known as stimulated emission. Normally, when photons interact with atoms, the energy of the photon is absorbed by the atoms electrons, and the electrons jump to higher energy levels. The atom is excited, and the photon is effectively lost until the electron jumps back down to its original energy level, releasing a photon of the same energy, phase and wavelength as the initial one. However, this is mainly due to an imbalance of atomic excitation states. Usually, the number of atoms that are at the ground state far exceed that of the number of atoms that are already excited. When the numbers are reversed, and there are more excited atoms, things get very interesting. Incoming photons will actually absorb energy from the excited atoms, and increase in amplitude. Although the wavelength of the photon stays the same, its amplitude, and therefore its potential destructive power, increases. The maser that sits atop the Bison sits behind a chamber filled with extremely energetic, excited atoms (these atoms are re-energized through a process which I am not allowed to disclose), and when the already powerful maser fires through this chamber, the photons that come out the other side are extremely powerful, with amplification being up to 130x their original power.

Of course, this kind of power comes at a cost. The Bison must divert 90% of its power to the energizing and firing of this incredibly powerful weapon, with the remaining 10% being used to keep critical system running. If the Bison were to take any serious damage during this phase, it would spell catastrophe for the weapon, causing it to irreversibly shut down, or even explode. The Bison must either have the element of surprise or be heavily protected in order to effectively employ this system. This is not the kind weapon that can be used on the front lines or even in quick succession, and as our Sniper Troopers are trained in the usage of such weaponry, they are the only troops capable of piloting this mech.

The Bison’s secondary weaponry is in the form of two shoulder mounted “Hydra” DLRM (Dispersive Long Range Missile) missile pods, each capable of firing eight missiles before reloading. Hydra missiles are aptly named; the Hydra is a bombardment missile that opens at the top of its flight trajectory, releasing seven smaller propelled warheads that rain down onto their target. There are a range of bombardment patterns that can be remotely programmed into the missile pods before launch by the pilot, using the MN MkII’s top of the line neural interfacing technology. From a line to a heptagonal formation, the Hydra is capable of delivering damage that suits any situation, and this makes the Bison that much more deadly.

To wrap things up, what you are looking at is the next generation in the EAFs ability to provide damage support at range. Though not a front-brawler, the Bison is capable of dishing out serious punishment to its enemies, and giving its allies the fire support they need to effectively carry out their mission. If you have any questions, please direct them to my lieutenant, it seems I am needed elsewhere…*whispers* ~…and you said it was the fuel intake, correct?...yes, I’ll be there shortly…~ Ladies and gentlemen, thank you again for your attention, I hope to see all of you soon! I believe there are still a few cookies left…if you wouldn’t mind taking them, I certainly do not need another.


 I made it 
  January 19, 2018
Quoting Shok Trooper63 So awesome, cool! My mind has exploded!
Thank you! Glad you like it; it took a while to get this one right!
  January 18, 2018
So awesome, cool! My mind has exploded!
By Chris Davis
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LEGO models my own creation MOCpages toys shop MN-061 "Bison" Siege Warfare MechMecha

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