A small portion of this model is based off set 5980, (Squidman's Pit-stop, as recreated in LDD by Marco9999) from the Space Police III line in summer 2009. The rest is my design.
The pit-stop building was originally painted a bright red with trans-neon green windows, and was used as a manned M-TRON radio message relay outpost until the company moved on to another method of communication via automated hyper-space message satellites. After being abandoned by the company in 2200, the building sat vacant until Squidman found it floating in interstellar space around 2207.
Squidman and his cyborg helper, Squidtron, then opened up a spaceship repair business called Squidman's Pit-stop that was a front for illegal spaceship modifications and smuggling for the Black Hole Gang and it's members. After the gang was utterly destroyed in 2211, Squidman seemed to go clean, and set up the a legitimate business called Smokey's Space Garage with help from Dr. Hamm "Smokey" Porkchop, a fellow retired evil-doer. They used the old pit-stop as a base of the new business venture, but really the three former villains decided to go on with their life of crime, but in a good way by helping the less fortunate victims of the Space Police IV regime. They do this by giving them means and money to fight back against the oppressive police state, with the biggest supporter coming from techno-mage Analog and his space car Shatter-point.
The inside of the building has various spray paint cans and fuel drums lay about in a carefully-constructed illusion of disarray, as the entire facility is booby-trapped. For example, the sign on top of the building is actually a weapons launcher with a number of radar-guided dark-matter missiles, while the entire asteroid is equipped with a red-matter bomb at it's core, ready to destroy the base with a instant black hole just in case of a overwhelming attack as a desperate last resort... luckily, that hasn't happened, and the SPIV are oblivious to the robin hood-like second life of the Smokey's Space Garage and it's crew.
This picture shows off the revolving weapons / tool wall.. It only opens to a code word and hand-print scanner combination. If one is used without the other in quick succession, the red-matter bomb will arm and begin it's countdown. If another code-word is entered, the bomb at the core of the asteroid will disarm and reset.
The garage feature a cold nuclear fusion reactor to power the facility, it's defenses, and refueling any visiting space ships. The entrance to the reactor is guarded by an airlock and is connected to the fusion control room, which also controls the secret defenses for the outpost.
Squidman is on the left, and Squidtron is on the right... or maybe I've got that backwards? No one really knows for sure who is who anymore, or if they are both robots, with the real Squidman somewhere else in the universe.
Three of these are used on the signs placed throughout the model. If you see a white 2 x 4 tile, then this sign goes there. (It's not on Bricklink yet, that's why there is no link to it!)