I present to you the Crusader MK II, an OverPowered Starfighter MOC decked out with way too many weapons that lingers from an old Sci-Fi supported battle of imagination back when I was a teenager. Who can create the most OverPowered forces?
About this creation
Having waited alongside the Hoplite V1.7 since August 2012, this MOC is almost four years old. EDIT: As of August 15 2018, about six years after first being built, this MOC has now been dismantled in anticipation of a new and improved eventual replacement.
Unfortunately, this Crusader is also the successor to an older MOC that I also don't have pictures for, sadly.
However, unlike the Hoplite and its Sasquatch precursor, the Crusader's MK I iteration was very similar in theme and design, just, as you would expect, less refined.
Here are the list of features and improvements from the Crusader MK I, to the MK II that you see in the pictures of this page:
-Improved overall look to the intended silhouette with the 'arrowhead' shaped fuselage design.
-extended the barrels for the pair of Gauss Gattling Guns which are the Crusader's primary weapons for tearing through squadrons of enemy starfighters.
-Upgraded the number of 50-Cal miniguns from two to four. These are for weaker targets not worth wasting valuable Gauss Gattling Gun ammunition on.
-Streamlined the design of the Plasma Concentrator Cannon(PCC). This weapon charges up huge bolts of Plasma to completely or very nearly wipe out enemy energy shields, as well as outright melt unshielded targets. Also inherently delivers an EMP blast to disable surviving targets. Most often used by the Crusader to puncture the energy shielding of capital starships.
-Added two medium Rayguns. Much more efficient than lasers, and recharged from the Plasma Reactor, these are backup weapons for when the Gauss Gattling Guns eventually run out of ammunition.
-Missile Racks converted to Magazine fed Missile Launchers, increasing number of carried Missiles from 8 to 24(the extra Missiles are supposed to be stored inside the craft).
-Added a dedicated location to store the pair of Nuclear Missiles.
-Extended the Ion Engine Thrusters, which are very efficient but only go as fast as the amount of power supplied to them, and the Crusader has an EXTREMELY high power generation capacity.
-More detailed power generation compartment. Now allows for the potential removal of the Infinity Crystal with the new Plasma Reactor installed.
-Landing gear is now protected and 'sealed' away when retracted.
-Added sensor antennae to tips of both wings and tail fins.
-Improved detail of cockpit, now has storage space behind it for minifig gear.
-Landing lights added to the tips of the wings.
-Silhouette now only has sharp, hard angles. No more round or curved angles unless on a part with a specific 'function'.
-Still has power-boosted energy shields(supposed to).
EDIT: Added dimensions for future reference.
30 and 1/2 studs long, from rear thrusters to the tip of the front gun barrels. 36 and 1/2 studs wide for the wingspan. 13 studs tall at the tail fins. 10 studs tall at the top of the fuselage. 7 and 1/2 studs tall to get to the cockpit.
The theme of the Crusader is to be an OverPowered Starfighter that can blast through entire starfighter squadrons and starships on its own if necessary, drawing that shear amount of power from the Infinity Crystal it held within.
Growing up, one of my best friends was very good at building micro-scale starships, and had a huge collection of models for it.
Not being as good at building micro-scale starships as him, I had to counter this imagination competition with convincing minifig-scale models, and the Crusader was one of those answers.
I basically would've built the planetside ground forces to defend against his powerful starfleet of conquest.
With that competition long gone(it never went anywhere with real life happening), now, the Crusader just sits here on my shelf or desk. A remnant of teenage, 'my stuff is better than yours because I say so' testosterone battles.
Having matured quite a bit in the years since, I still very much like the concept and theme of my Crusader. However, when I eventually make a MK III, it will hopefully be a bit more 'practical' if you know what I mean...
Top view, facing up. I absolutely love the silhouette of the Crusader from this angle.
Don't you? Top view, facing down.
The general look of the Crusader was inspired by the video game Defender:Saving the Human Race.
I have never actually played that game however, and I have tried to combine that look with that of an arrowhead shaped, Quinjet look as well.
I like to think that I just about succeeded at that goal.
This is the view that you would see if the Crusader were actually in a video game.
Coming right at you, as if on the cover of such a video game.
Facing left again, but on level ground.
Facing right, on level ground. Despite how front-heavy the camera made the Crusader look in these pictures, it is actually quite well balanced on its landing gear.
Head on view, with way too many weapons facing in your direction.
I did not intend to have the pair of overcharged Ion Engine Thrusters look like they are staring deep into your very soul. Please trust me, that is only a coincidence!
These pictures were meant to show the once new detail of the exhaust vents for the missile launchers.
Can you see them yet? Lol.
The cockpit windshield is the perfect one for the silhouette I was going for. Although that might be ruined by the excessive amount of weapons it is bristling with.
SMARTAN 427, in minifigure form, resting in the seat of the cockpit where he belongs. This angle shows a good view of the nice form-fitting way that the four 50-Cal miniguns are attached.
An empty view of the cockpit. Pretty simple controls, but the seat is custom built to allow the minifigure pilot to slide in and out with ease due to there being no studs to hold him there.
Closed cockpit, with the back roof of the fuselage removed to show the extra storage behind the cockpit, and the power generation compartment further behind that.
The roof of the fuselage is only clipped on by a few spaced out studs, allowing for easy removal.
The Infinity Crystal is contained inside a miniature Slipspace dimension in order to cause it to radiate extremely high amounts of energy.
That energy is then extracted via micro-portal and transferred to the usual Plasma Reactor to be converted to power, and is then distributed to the rest of the craft.
Top view, standing in a Space Shuttle launch style, resting on its Ion Engine Thrusters. I'm certain that this would not actually be a good landing position, but it is great for this section of the display.
Bottom view, showing all of the underside details.
And yes, the landing gear retract!
Whoa, its almost like it doesn't even have the landing gear in the first place!
My ideal swooshing grip requires me to remove the pair of Nuclear Missiles.
A close-up of the Plasma Concentrator Cannon(PCC).
A kind of side view showing how 'smooth' the bottom of the fuselage is with the landing gear retracted.
A couple secrets to the construction of this MOC:
First, how I bolted in the angled wings. Very sturdy, but I am afraid of the actual Technic pieces themselves snapping if the model ever gets accidentally dropped.
Second, how I connected those awesome old wheels to the rest of the craft to make the pair of Ion Engine Thrusters.
I actually kinda like how the fuselage of the Crusader looks, even without its wings.
What do you think?
Eventually, after almost four years(so far) of sitting on the shelf or desk gathering dust, I will hopefully make a MK III!