The idea of this construction came to my mind after my other build - The Inferno. I wanted to master " lava theme" and Mustafar was ideal scene for this.
width- 180 cm
base 5x7 base plate
construction weight: 65 kg
number of parts - 60 000.
build time - 4 months
Photoshop in use...
Photo without any alteration:
Intense alteration, lights, etc:
Source was very poor. Only low quality images. Hoever It gave me more freedom ;)
Behind the scenes [/b]
In short - zero magic, lot of fun. Nothing new for experienced builders
2) Source files
Internet browning. Mustafar documentation was very weak. Just two 640-480 images.
It was difficult. One was sure- it can not be minifig. I decided that radiators will be the reference objects and all will be scaled to them. I have prepared few prototypes of radiators with different size. I used LDD but it has one weakness –gravitation not included.
The construction in the movie doesn’t include gravity to much, but I rally tried to bo close to the original project. I had to build 60 cm long arms with some heavy bricks at the top and it should not break without any external help.
The whole project was at stake on the condition that I will manage to do this. I made several prototypes. The arms are mounted base on lever rule. Their are double long base on the visible fragment. I choose detailed way to curie them that required buying 260 of his brick:
It is not available in brown, so I had to look for proper paint.
5) Lego order
This is hard but I already made few big projects. Some parts was detailed counted. Others where ordered base only on mass – X kg of gray bricks,X kg of brown bricsk
30000 dots of yellow plates, any shape, as cheap as possible. 30000 dots of red plates, ETC.
I often buy modified brick which are cheaper, but building with them is more complex and difficult. I spend many hours on bricklink and prepare oreder in few shops to compare. The order have hundreds of positions if not thousand .
6) Scenography planning
I try to include two different work dimensions:
- building for photography
- building for expositions
In paradox – this two dimensions work often against each other.
It is easy to create nice object for photography with just few bricks. Big constructions are more difficult to be photographed.
From the very beginning of each project I have in mind the position of camera …
This must be mobile construction which is the hardest point of all.
In the past I was dividing dioramas on eqal baseplate parts.
Now I try to divide the diorama on 5 types of modules:
Dividing diorama in 3D is always very difficult for me and I spend many hours not building but just trying to find optimal way to do this.
I build always directly from head. No big designs. The key is brick availability logistic and segregation. I organize my workspace to be able to build with 2 colors in the same time, and I have to get every shape of bricks in this two colors in few seconds. I build often with most cheap possible bricks. I use street base plates, etc.
All to minimalize the enormous costs.
Very impressive model. Wow, it looks like it be hot to the touch! This is a precisely detailed, gigantic representation of my favorite ROTS scene, and the most comprehensive Mustafar I have ever found. Great work; that's a job well done.
This is one of the most amazing MOCs I have ever seen. I'm not even sure what to say about it, but I'll try. First off, the rock work is perfect. Very accurate depiction of the Mustafar architecture, but what really grabs the eye is the lava. I am spellbound. When I first saw the thumbnail, I thought it was photoshopped...then I clicked on it and I still haven't picked up my jaw yet. Wow! What a great effect. Top notch work!